Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to this frustrating issue.
Addressing Slow Shader Compilation in Marvel Rivals
Game launches, especially online titles, often involve a period of loading. However, Marvel Rivals PC players are facing unusually long shader compilation times, sometimes lasting several minutes. Shaders are crucial programs managing lighting and color in 3D environments. Incorrect shader installation can lead to various problems.
A community-discovered solution effectively addresses this issue:
- Access Nvidia Control Panel: Locate and open your Nvidia control panel.
- Adjust Shader Cache Size: Navigate to the global settings and find the Shader Cache Size option.
- Set a Lower Value: Set the Shader Cache Size to a value less than or equal to your VRAM. The available options are limited (5GB, 10GB, 100GB), so select the closest appropriate size.
This method significantly reduces shader compilation time, often to just a few seconds, and also resolves "Out of VRAM memory" errors. While a permanent fix from NetEase Games is pending, this workaround provides an immediate solution to avoid lengthy loading delays.
Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.