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Destiny 2 Update: Enhanced Gameplay with 8.0.0.5

Authore: AidenUpdate:Nov 11,2024

Destiny 2 Update: Enhanced Gameplay with 8.0.0.5

Bungie releases update 8.0.0.5 for Destiny 2, bringing about numerous changes and fixes for pressing issues raised by the community. Over the past few months, many Destiny 2 players have found that the game has become the best it has been in quite a while. Thanks to impactful updates and content additions like Into The Light and The Final Shape expansion, Destiny 2 has gotten a huge boost from players.

However, even for all of the positivity and popularity, it hasn't been a flawless experience. Live service games are always changing, which opens the door for issues to arise, something which Destiny 2 has not been immune to over the years. In fact, The Final Shape has seen a few problems appear, including one which prevented Destiny 2 players from being able to unlock the returning exotic auto rifle, Khvostov 7G-0X. Bungie continues to address these issues with fixes and the latest update for Destiny 2 continues that streak with improvements to a number of pain points.

For many players, one of the biggest changes this update brings is with the Pathfinder system, a replacement for daily and weekly bounties. Destiny 2 players have been criticizing the Ritual Pathfinder since it launched with The Final Shape, with the nodes being mixed and forcing players to occasionally switch activities in order to progress. Switching activities removes streak bonuses and, for some players, the objectives can be extremely tedious or overly difficult. With this update, Bungie has tweaked the system slighty, fixing issues with it and replacing Gambit specific nodes with more general ones, giving players a path that can be completed through PvE or PvP-only activities.

The other major piece to Update 8.0.0.5 is the removal of elemental surges to Destiny 2 Dungeons and Raids. With the launch of The FInal Shape, Bungie made substantial changes to how difficulty works along with player power. Ultimately, these changes also impacted dungeons and raids, with many players noting that these experiences feel worse than before, with some encounters becoming downright tedious to overcome. Bungie recently revealed hard data for these encounters, ultimately confirming that elemental surges would be removed entirely and that Destiny 2 players would be getting a damage bonus by default to all subclass types.

Many fans will also likely be disappointed by the news that Bungie has fixed a popular glitch in the Dual Destiny exotic Destiny 2 mission, which could be exploited to earn double class items. Following this update, fans will have to settle for getting the one item per completion or continue farming chests within the Pale Heart to earn additional drops.

Destiny 2 Update 8.0.0.5 Patch Notes
CRUCIBLE
Fixed an issue where the incorrect expansion was required for the Trials of Osiris playlist. Fixed an issue where Trace Rifles had an incorrect amount of ammo at the start of a match.

CAMPAIGN
An Epilogue option is now available in the difficulty selection menu for Excision where players can rewatch the Excision end cinematics without replaying the activity. Fixed an issue where players could matchmake into the campaign narrative version of Liminality after the final boss encounter.

DUAL DESTINY EXOTIC MISSION
Fixed an issue where it was possible to earn double Exotic class items.

COOPERATIVE FOCUS MISSIONS
Fixed an issue where Cooperative Focus Missions were not unlocking correctly.

RAIDS & DUNGEONS
Removed surges from raids and dungeons and added the equivalent damage buff to all subclass and Kinetic damage types.

SEASONAL ACTIVITIES
Fixed an issue where Piston Hammer charges were being reset daily instead of adding a charge. Note: This fix was applied in a mid-week update shortly after 8.0.0.4.

GAMEPLAY AND INVESTMENT
ABILITIES
Fixed an issue where Storm Grenade was receiving 40% more energy than intended from perks that grant instant percentage chunk energy such as Devour or armor mods.

ARMOR
Fixed an issue where Precious Scars could trigger from final blows with Kinetic weapons instead of Solar weapons on a Solar subclass.

WEAPONS
Fixed an issue where Riposte would only drop as a fixed weapon roll after completing your placement matches. Updated the fixed weapon roll to drop with the perk Desperate Measures instead of Golden Tricorn. In a future update, instances with Golden Tricorn will be updated to Desperate Measures. Fixed an issue where Sword Wolfpack Round hits could activate the Relentless Strikes Sword perk.

QUESTS
Fixed an issue where the New Light quest “On the Offensive” required completion of a Vanguard Ops bounty. Fixed an issue where a player was unable to dismantle Dyadic Prism after obtaining Ergo Sum on an alternate character. Fixed an issue where collecting Encryption Bits with a full inventory would block a player from acquiring Khvostov 7G-0X.

PATHFINDER
Replaced Ritual Pathfinder Gambit nodes with a general node on some cards. There should now always be a path that can be completed through PvE-only or PvP-only. Fixed an issue where Ritual Pathfinder objectives involving banking motes did not track correctly. Fixed an issue where resetting the Pale Heart Pathfinder would reduce the number of Ergo Sum drops available without providing the item if the player had not yet unlocked Ergo Sum. Fixed an issue where the Urban Parkour objective in the Pale Heart Pathfinder did not update once the Stitching activity was complete in the Lost City Outskirts.

EMOTES
Fixed an issue where players could sometimes be killed shortly after using The Final Slice finisher. Fixed an issue where all players would not see the same results when rolling the D&D Emote, Natural 20.

PLATFORMS AND SYSTEMS
Fixed an issue where VFX for the Prismatic class screens could cause an overheating issue on Xbox consoles.

GENERAL
Fixed an issue where the Rank 16 reputation reward for Ghost had an incorrect shader reward. Players who already received this reward will keep it and be automatically granted the updated shader reward upon log in. Fixed an issue where a Bungie Reward Director Dialog image was not properly scaled.

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