Mastering Roblox's *Pressure* hinges on understanding each monster's unique behavior to conquer every room. While some share similar strategies, others demand specific tactics. This guide details every monster in *Pressure* and how to survive their encounters.
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Table of Contents
- How to Survive All Monsters in Pressure
- Pandemonium
- Good People
- Eyefestation
- Squiddles
- Locker Void-Mass
- Wall Dweller
- Redeemer and Hanger
- Candlebearers & Candlebrutes
- The Angler
- Pinkie
- Froger
- Chainsmoker
- Blitz
- Bottomfeeder
- The DiVine
How to Survive All Monsters in Pressure
This guide outlines how to defeat every monster in Pressure. Some are random encounters, others are Node monsters following specific paths, and some, like The DiVine, inhabit specific areas. I'll explain how to handle each, highlighting key cues for timely escapes. Remember: avoid prolonged hiding to prevent Cleithrophobia from forcing you out!
Pandemonium

Flickering lights signal a possible Pandemonium spawn. Don't rush to hide; instead, position yourself near a locker. Listen for its roar. Pandemonium instantly kills anyone in its line of sight outside a locker. Entering a locker triggers a mini-game: keep your cursor centered as the locker shakes. Survive the mini-game, survive Pandemonium.
Good People

Good People spawns in rooms with dead-end doors, one being a Fake Door. Entering it results in an instant kill. Remember these cues:
- Fake Door Cues: Listen for breathing, growling, sparks, or faint scanlines on the nav-path sign near a door before opening it.
- Dark Rooms: In dark rooms, Fake door nav-paths remain lit, while real doors remain dark.
- HQ Messages: If HQ directs you without revealing incorrect paths, prioritize checking for Fake Doors.
Eyefestation

This shark-like monster appears in rooms overlooking the ocean. Avoid eye contact through the window; it drains your HP. Simply leave the room without looking to despawn it.
Squiddles

Turn off your light when you see Squiddles and avoid proximity. They appear in dark rooms. Simply switch off your light and cautiously move past them.
Locker Void-Mass

These slimes spawn randomly in lockers. Entering an infested locker causes damage and entrapment. Check for purple slime before entering. Trapped players take continuous damage until freed or killed.
Wall Dweller

These spawn in walls, emerging unexpectedly to instantly kill. Listen for out-of-sync footsteps. Turning around causes them to retreat. Baiting them for a teammate kill is effective. Note: The Angler (below) kills Wall Dwellers, leaving edible meat chunks for health regeneration.
Redeemer and Hanger

Picking up the Redeemer revolver starts a mini-game against the Hanger. Rapidly mash the E (Interact) button to resist its influence and shoot the Hanger. Failure results in self-harm or being stabbed.
Candlebearers & Candlebrutes

Candlebearers are stunned by light (briefly, avoid prolonged exposure). Candlebrutes are slowed but not stunned by light. Emergency lights don't affect Candlebrutes.
The Angler

Briefly flickering lights signal The Angler's arrival. Hide in a nearby locker or submerge your head in water. It instantly kills anyone in its line of sight.
Pinkie
Pinkie is similar to The Angler, but lacks the light flicker warning. A screech announces its approach; hide in a locker.
Froger
Froger mirrors The Angler (flickering lights, screech), but rebounds after its path, requiring multiple hides.
Chainsmoker
Chainsmoker (flickering lights, rattling chains) emits green smoke, potentially forcing you from lockers. Hide when the screen shakes.
Blitz
The fastest variation; a screech precedes its arrival, followed by a roar before entry. Hide immediately.
Bottomfeeder

Appearing in The Dredge, it attacks only in water. Use dry land to evade. If caught, a mini-game (mashing Q and E) allows escape, temporarily repelling it.
The DiVine

These tree-like monsters in Oxygen Gardens are non-hostile unless you step on grass. They deal 75 damage upon close contact. Be mindful of their combination with other monsters (e.g., Eyefestation).
This concludes the guide on surviving all monsters in *Pressure*. Check out our *Pressure* codes for extra rewards!