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TF2 Modders Delight: Full Game Code Unleashed

Authore: ChloeUpdate:Feb 23,2025

Valve's Source SDK receives a monumental update, granting full access to Team Fortress 2's client and server code. This unprecedented move empowers modders to create entirely new games based on TF2's foundation, exceeding the limitations of Steam Workshop or typical modifications.

This open-source access allows for extensive alterations, expansions, and even complete rewrites of Team Fortress 2's core mechanics. However, Valve emphasizes a non-commercial clause; any resulting mods or derivative content must be freely distributed. Despite this restriction, creations can be published on the Steam Store, listed as independent games.

Valve's decision stems from recognizing the significant community contributions to TF2, particularly through Steam Workshop. The company requests mod creators maintain respect for this existing content and refrain from monetizing efforts built upon the work of others. Ideally, mods would continue to allow players to utilize their existing TF2 inventories.

Beyond TF2, Valve is implementing a substantial update across its back-catalog of multiplayer Source engine games. This includes the addition of 64-bit binary support, improved scalability for HUD/UI, prediction fixes, and numerous other enhancements for Team Fortress 2, DoD:S, HL2:DM, CS:S, and HLDM:S.

This news follows the December release of the seventh and final update to the Team Fortress 2 comic series, a seven-year-long project showcasing Valve's ongoing commitment to this long-standing franchise. The comics have served as a valuable source of lore and character development, fostering continued engagement within the community.