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Gamers charged Black Myth: Wukong's creators with \"laziness and lies\"

Authore: AaronUpdate:Jan 27,2025

Gamers charged Black Myth: Wukong's creators with \"laziness and lies\"

Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has sparked considerable player skepticism. The studio's president, Yokar-Feng Ji, cited the difficulty of optimizing for such constrained hardware, requiring extensive expertise.

However, this claim has been met with widespread doubt. Many gamers suspect an exclusive deal with Sony is the true reason, while others accuse the developers of insufficient effort, pointing to successful Series S ports of graphically demanding titles. The timing of the announcement, surfacing only now after years of development, further fuels this skepticism.

Player comments highlight this disbelief: Several point out the apparent contradiction between Game Science's knowledge of the Series S specifications since 2020 (the year of its release and Black Myth: Wukong's announcement) and the recent revelation of optimization difficulties. The successful Series S ports of games like Indiana Jones, Starfield, and Hellblade 2 are cited as evidence of the developers' purported laziness or a lack of sufficient optimization effort. The lack of a definitive answer regarding a Series X|S release further adds to the ongoing controversy. Accusations of dishonesty are also prevalent within the player community.