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Civiltà 7: tutte le meraviglie svelate!

Authore: CalebAggiornamento:Feb 26,2025

Civiltà 7: tutte le meraviglie svelate!

Esplora le meraviglie della civiltà 7: una guida completa

La costruzione di strutture migliora la civiltà in Civilization 7 , ma per prosperare veramente, devi approfondire il regno delle meraviglie. Questa guida in dettaglio in dettaglio ogni meraviglia disponibile in Civilization 7 , classificata per età.

Sommario

  • All Civilization 7 Mervers
  • età antichità
  • Age di esplorazione
  • Età moderna

Simile alle rate precedenti, Civilization 7 Wonders sono divise in categorie di età distinte. Ogni età presenta meraviglie uniche, tutte elencate di seguito.

Age Age Marter

WonderEffectPlacement
Angkor WatIncreased Happiness and Specialist Limit in this City.Adjacent to a River tile.
Colosseum+3 Culture. +2 Happiness on Quarters in this City.Adjacent to a District.
Colossus+3 Gold. +3 Resource Capacity in this Settlement. +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science. Acts like a Fortified District. +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellGain a Unique Endeavor, Ginseng Agreement, granting Food in both Leaders’ Capitals. +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsIncreased Gold and Support on all Wars.Adjacent to a District.
Great Stele+200 Gold upon completion of any Wonder in this City (including itself).On a Flat tile.
Ha’among’a Maui+2 Culture. +1 Culture and Food on Fishing Boats in this Settlement. +1 Cultural Attribute point.On a Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms in this Settlement. +10% growth rate in all Cities. +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production. +100% yields and HP from pillaging. +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundIncreased Food and Resource Capacity in this City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in this City.On a Tropical tile.
Nalanda+3 Science. +1 Codex. Has 2 Codex slots. +1 Scientific Attribute point.On a Plains tile.
OracleIncreased Culture; additional Culture per Age when gaining Narrative Event rewards.On a Rough tile.
Petra+2 Gold. +1 Gold and Production for each Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture. +3 Culture on each Quarter in this Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles in this City.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaIncreased Happiness and Culture based on excess Happiness in this City.On a Plains tile.
Terracotta Army+2 Production. Grants a free Army Commander upon construction. +25% Army experience.On a Grassland tile.

weiyang palace +6 influenza. su una piastrella di prati. ### Exploration Age Wonders

WonderEffectsPlacement
Borobudur+3 Happiness. +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence. All Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness. Has 3 Relic Slots. +1 Settlement Limit. +4 Happiness on Cities within 7 tiles.On a Rough tile.
Erdene ZuuIncreased Culture upon Cavalry Unit creation (percentage of unit cost).On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture. +2 Culture and Gold on all Fortification Buildings in this Settlement.Adjacent to a District.
Hale o Keawe+2 Culture. Coast Building construction grants Culture (50% of cost). Has 3 Relic Slots.Adjacent to a Coast tile, excluding Tundra adjacency.
House of Wisdom+3 Science. Gains 3 Relics. +2 Science on Great Works. Has 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold. Increased Resource Capacity in this Settlement. +4 Culture and Gold on adjacent tiles.On a Tropical Mountain tile.
Notre Dame+4 Happiness. Specialists grant +3 Culture during Celebrations; Celebration starts upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence. +3 Science and +2 Production to all Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science. +2 Science on Rural tiles with at least 1 Happiness. +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold. +2 Resource Capacity in this Settlement. +2 Gold and Production for each assigned Resource.On a Desert tile.
White TowerIncreased Happiness based on Unique Traditions in your Government.Adjacent to a City Hall.
Wonder Effetti Posizionamento > < tbody> > > borobudur > > +3 felicità. +2 cibo e felicità nei quartieri. > > adiacente a una piastrella costiera. > > > > Tempio Brihadeeswarar > > +3 influenza. Tutti gli edifici con adiacenza attiva ricevono +1 adiacenza di felicità con fiumi navigabili. > > su un fiume minore o adiacente a un fiume navigabile. > +3 felicità. Ha 3 slot reliquie. +1 limite di regolamento. +4 felicità sulle città all'interno di 7 piastrelle. > > su una piastrella ruvida. > > > > Erdene Zuu > > aumento della cultura sulla creazione di unità di cavalleria (percentuale di unità costo). > > su una pianura piatta, tundra piatta o piastrelle del deserto piatto. > > > > proibito Città > > +2 cultura. +2 cultura e oro su tutti gli edifici della fortificazione in questo insediamento. > > adiacente a un distretto. > > > > Hale o keawe > > +2 cultura. La cultura della costruzione di costruzioni per la costruzione costiera (50% del costo). Ha 3 slot reliquie. > > adiacente a una piastrella costiera, esclusa l'adiacenza della tundra. > > > > House of Wisdom > > +3 Scienza. Guadagna 3 reliquie. +2 Scienza su grandi opere. Ha 3 grandi slot di opere. > > adiacente a una piastrella urbana. > > > > machu pichu > > +4 oro. Aumento della capacità delle risorse in questo insediamento. +4 cultura e oro su piastrelle adiacenti. > > su una piastrella di montagna tropicale. > > > > Notre Dame > > +4 felicità. Gli specialisti concedono +3 cultura durante le celebrazioni; La celebrazione inizia al completamento. > > adiacente a una piastrella fluviale e un distretto. > > > > Monte serpente > > +4 influenza. +3 scienza e produzione +2 a tutti i miglioramenti unici. > > su una piastrella di praterie. > > > > shwedagon zedi daw > > +4 scienza. +2 Scienza sulle piastrelle rurali con almeno 1 felicità. +1 Punto di attributo jolly. > > adiacente a un lago. > > > > tomba di askia > > +2 oro. +2 capacità delle risorse in questo accordo. +2 oro e produzione per ogni risorsa assegnata. > > su una piastrella del deserto. > > > > torre bianca > > aumento della felicità basata su tradizioni uniche nel tuo governo . > > adiacente a un municipio. > >

Age MODERN AGE MARTHERS

WonderEffectsPlacement
Brandenburg GateIncreased Production; no Happiness penalty from War Weariness; increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortIncreased Gold based on Trade Routes with other Civilizations.Adjacent to a Mountain tile.
Dogo OnsenIncreased Happiness; City gains Population during Celebrations.Adjacent to a Coast tile.
Doi Suthep+4 Influence. +5 Culture and Gold for each City-State you are Suzerain of.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts in this City.Adjacent to a District.
HermitageIncreased Culture based on slotted Great Works.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food. +2 Food on all Lake tiles. +2 Culture and Happiness on Lake tiles in this Settlement.Adjacent to a Lake tile.
Oxford UniversityTBDTBD
Palacio de Bellas ArtesIncreased Culture and Happiness based on Great Works. Comes with Great Works slots.Adjacent to an Urban District.
Red FortTBDTBD
Statue of LibertyIncreased Happiness; spawns Migrant Units; increased Resource Capacity and yields based on assigned Resources.On a Coast tile adjacent to land.
Taj MahalTBDTBD

Ciò conclude le meraviglie confermate per Civilization 7 . Per ulteriori suggerimenti di gioco e informazioni sui leader, consultare risorse aggiuntive.