문명의 경이로움을 탐구하십시오. 7 : 포괄적 인 가이드
구조를 건설하면 문명 7 에서 문명을 향상시킬 수 있지만 진정으로 번성하려면 불가사의 한 영역을 탐구해야합니다. 이 안내서는 Civilization 7 *에서 이용할 수있는 모든 경이로움을 세 심하게 자세히 설명합니다.
목차
- 모든 문명 7 불가사의
- 고대 시대
- 탐사 시대
- 현대 시대
이전의 할부와 유사하게 문명 7 불가사의는 뚜렷한 연령 범주로 나뉩니다. 각 연령대는 아래에 나열된 독특한 경이로움을 나타냅니다.
고대 시대는 불가사의입니다
Wonder | Effect | Placement |
---|---|---|
Angkor Wat | Increased Happiness and Specialist Limit in this City. | Adjacent to a River tile. |
Colosseum | +3 Culture. +2 Happiness on Quarters in this City. | Adjacent to a District. |
Colossus | +3 Gold. +3 Resource Capacity in this Settlement. +1 Economic Attribute point. | On Coast adjacent to land. |
Dur-Sharrukin | +5 Science. Acts like a Fortified District. +3 Combat Strength to all Fortified Districts in all Settlements. | On a Flat tile. |
Emile Bell | Gain a Unique Endeavor, Ginseng Agreement, granting Food in both Leaders’ Capitals. +1 Diplomatic Attribute point. | On a Rough tile. |
Gate of All Nations | Increased Gold and Support on all Wars. | Adjacent to a District. |
Great Stele | +200 Gold upon completion of any Wonder in this City (including itself). | On a Flat tile. |
Ha’among’a Maui | +2 Culture. +1 Culture and Food on Fishing Boats in this Settlement. +1 Cultural Attribute point. | On a Grassland or Tropical tile adjacent to Coast. |
Hanging Gardens | +1 Food on Farms in this Settlement. +10% growth rate in all Cities. +1 Expansionist Attribute point. | Adjacent to a River. |
Mausoleum of Theodoric | +3 Production. +100% yields and HP from pillaging. +1 Militaristic Attribute point. | Adjacent to Coast. |
Monks Mound | Increased Food and Resource Capacity in this City. | Adjacent to a River tile. |
Mundo Perdido | Increased Happiness and Science on Tropical tiles in this City. | On a Tropical tile. |
Nalanda | +3 Science. +1 Codex. Has 2 Codex slots. +1 Scientific Attribute point. | On a Plains tile. |
Oracle | Increased Culture; additional Culture per Age when gaining Narrative Event rewards. | On a Rough tile. |
Petra | +2 Gold. +1 Gold and Production for each Desert tile in the Settlement. | On a Desert tile. |
Pyramid of the Sun | +3 Culture. +3 Culture on each Quarter in this Settlement. | On a Flat tile adjacent to a District. |
Pyramids | +1 Gold and Production on Minor and Navigable River tiles in this City. | On a Desert tile adjacent to a Navigable River tile. |
Sanchi Stupa | Increased Happiness and Culture based on excess Happiness in this City. | On a Plains tile. |
Terracotta Army | +2 Production. Grants a free Army Commander upon construction. +25% Army experience. | On a Grassland tile. |
wonder | 효과 | 배치 | < tbody>borobudur |
---|
Wonder | Effects | Placement |
---|---|---|
Borobudur | +3 Happiness. +2 Food and Happiness on Quarters. | Adjacent to a Coast tile. |
Brihadeeswarar Temple | +3 Influence. All Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers. | On a Minor River or adjacent to a Navigable River. |
El Escorial | +3 Happiness. Has 3 Relic Slots. +1 Settlement Limit. +4 Happiness on Cities within 7 tiles. | On a Rough tile. |
Erdene Zuu | Increased Culture upon Cavalry Unit creation (percentage of unit cost). | On a Flat Plains, Flat Tundra, or Flat Desert tile. |
Forbidden City | +2 Culture. +2 Culture and Gold on all Fortification Buildings in this Settlement. | Adjacent to a District. |
Hale o Keawe | +2 Culture. Coast Building construction grants Culture (50% of cost). Has 3 Relic Slots. | Adjacent to a Coast tile, excluding Tundra adjacency. |
House of Wisdom | +3 Science. Gains 3 Relics. +2 Science on Great Works. Has 3 Great Works slots. | Adjacent to an Urban tile. |
Machu Pichu | +4 Gold. Increased Resource Capacity in this Settlement. +4 Culture and Gold on adjacent tiles. | On a Tropical Mountain tile. |
Notre Dame | +4 Happiness. Specialists grant +3 Culture during Celebrations; Celebration starts upon completion. | Adjacent to a River tile and a District. |
Serpent Mount | +4 Influence. +3 Science and +2 Production to all Unique Improvements. | On a Grassland tile. |
Shwedagon Zedi Daw | +4 Science. +2 Science on Rural tiles with at least 1 Happiness. +1 Wildcard Attribute point. | Adjacent to a Lake. |
Tomb of Askia | +2 Gold. +2 Resource Capacity in this Settlement. +2 Gold and Production for each assigned Resource. | On a Desert tile. |
White Tower | Increased Happiness based on Unique Traditions in your Government. | Adjacent to a City Hall. |
현대 시대의 불가사의
Wonder | Effects | Placement |
---|---|---|
Brandenburg Gate | Increased Production; no Happiness penalty from War Weariness; increased Happiness in conquered Settlements. | Adjacent to a District. |
Chengde Mountain Resort | Increased Gold based on Trade Routes with other Civilizations. | Adjacent to a Mountain tile. |
Dogo Onsen | Increased Happiness; City gains Population during Celebrations. | Adjacent to a Coast tile. |
Doi Suthep | +4 Influence. +5 Culture and Gold for each City-State you are Suzerain of. | On a Rough tile. |
Eiffel Tower | Increased Culture and Happiness on Districts in this City. | Adjacent to a District. |
Hermitage | Increased Culture based on slotted Great Works. | On a Tundra tile. |
Muzibu Azaala Mpanga | +4 Food. +2 Food on all Lake tiles. +2 Culture and Happiness on Lake tiles in this Settlement. | Adjacent to a Lake tile. |
Oxford University | TBD | TBD |
Palacio de Bellas Artes | Increased Culture and Happiness based on Great Works. Comes with Great Works slots. | Adjacent to an Urban District. |
Red Fort | TBD | TBD |
Statue of Liberty | Increased Happiness; spawns Migrant Units; increased Resource Capacity and yields based on assigned Resources. | On a Coast tile adjacent to land. |
Taj Mahal | TBD | TBD |
이것은 문명 7 에 대한 확정 된 불가사의를 마무리한다. 더 많은 게임 플레이 팁 및 리더 정보를 보려면 추가 리소스를 참조하십시오.
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