Helldivers 2's Expanding Enemy Roster: The Impaler's Return and the Illuminate Threat
Recent leaks suggest the formidable Impaler, a fan-favorite enemy from the original Helldivers, is poised to join the already impressive enemy lineup in Helldivers 2. This addition to the Terminid faction will undoubtedly increase the challenge for players striving to liberate planets and defend Super Earth. Helldivers 2 already boasts a diverse range of enemies from the Terminid and Automaton factions, each with unique abilities and strengths.
The core gameplay of Helldivers 2 remains focused on spreading Managed Democracy across the galaxy. Players engage in cooperative battles, tackling Major Orders – community challenges requiring coordinated efforts to eliminate enemies within time limits. Successful completion of these orders rewards players with Medals and Requisitions, crucial for unlocking new weapons, armor, and powerful stratagems.
IronS1ghts, a leaker with a proven track record (including previous leaks of Illuminate enemy models), reports the Impaler's inclusion in recent game files. While the in-game model isn't yet publicly available, its presence in the patch suggests its imminent arrival. The Impaler, known for its burrowing attacks and armored front, will require strategic targeting – players will need to focus fire on its exposed face when it emerges from the ground. Like other Terminids, it's likely vulnerable to fire damage.
The Terminid faction in Helldivers 2 is characterized by its insect-like creatures employing primarily melee attacks. Their speed and varied abilities, such as the Bile Spewer's acidic projectiles or the Charger's knockback charge, present a significant threat. However, their vulnerability to fire damage and relatively lower durability compared to Automatons offer a tactical advantage to skilled players.
Further fueling anticipation, leaks point towards the imminent arrival of the Illuminate faction. This faction is expected to introduce a substantial roster of new enemies, including the Obelisk, Pathfinder, Summoner, Outcast, and Illusionist, each with unique attack patterns and abilities. Reports suggest the use of projectiles, summoning reinforcements, and even fire-based attacks, promising a fresh and challenging layer of strategic depth to the already intense combat. More details on this exciting addition are anticipated soon.