Arrowhead has unleashed the first major update for *Helldivers 2* in 2025, bringing a wave of significant changes. Patch 01.002.101, available now, extends the gas effect duration from spray weapons, restores the ability to emote while airborne or ragdolling, and includes numerous balance tweaks and bug fixes. With *Helldivers 2* approaching its first anniversary and the introduction of the Illuminate faction injecting fresh chaos, players are eagerly anticipating the next chapter in the Galactic War's ongoing narrative. The update's hefty 5GB+ size hints at potential additions beyond the stated balance changes and fixes, fueling fan speculation.
One particularly intriguing fix deserves special mention:
Fixed a small visual bug with the Stalker’s tongue (you don’t want to know what it took to fix it)
Helldivers 2 Update 01.002.101 Patch Notes:
Balancing
General Changes
- Increased spray weapon gas status effect duration from 6 to 10 seconds.
- Implemented a despawn timer for Illuminate dropship wrecks to prevent path obstructions.
Helldiver
- Jogging while carrying two-handed items (barrels, SEAF Artillery Rounds) is now permitted.
FRV
- Grenade and stratagem deployment while leaning from the FRV is now authorized.
- FRV handling tuned for improved cornering.
Sidearms
- Starting magazines increased from 2 to 3.
- Spare magazines increased from 4 to 5.
Stratagem Support Weapons
- TX-41 Sterilizer: Removed crosshair drift recoil; decreased camera climb recoil; increased gas status effect duration from spray weapons to 10 seconds.
Armor Passives
- Siege Ready Armor Passive bug (granting extra ammo to all weapons, not just primaries) remains unfixed for now; Armory description will be updated later.
Backpacks
- AX/TX-13 “Guard Dog” Dog Breath: Reworked for increased effectiveness, prioritizing enemies unaffected by gas; targeting logic improved to prevent excessive roaming; targeting range increased from 10 to 20 meters; increased gas status effect duration from spray weapons to 10 seconds.
Stratagems
- MD-6 Anti-Personnel Minefield: Cooldown decreased from 180 to 120 seconds; damage increased from 350 to 700; deployment spread increased by 20%.
- MD-I4 Incendiary Mines: Cooldown decreased from 180 to 120 seconds; damage increased from 210 to 300; deployment spread increased by 20%.
- MD-17 Anti-Tank Mines: Cooldown decreased from 180 to 120 seconds.
- SH-20 Ballistic Shield Backpack: Now blocks melee attacks until broken.
Fixes
Resolved Top Priority Issues
- Emoting while falling or ragdolling restored.
- Illuminate spawner ship shields now take impact grenade damage.
- Collision gaps in Illuminate spawner ships fixed.
- Health packs fully restore stims.
- High-damage weapons now detonate spawned Hellbombs.
Crash Fixes, Hangs, and Soft-locks
- Numerous crash fixes related to missions, emotes, loading, armory, and more.
Social Issues & Matchmaking
- Improved matchmaking logic for regional proximity.
- Fixed chat history clearing issue.
Weapons and Stratagems
- Various fixes for weapons, stratagems, and emplacements.
FRV
- FRV reinforcement to prevent explosions from minor impacts.
- FRV camera improvements.
- Reduced chance of FRVs spawning on rooftops.
- FRV key binding fixes.
Helldiver
- Fixes for ragdolling, climbing, and animations.
Enemies
- Fixed Stalker's tongue visual bug.
- Fixed enemy reaction to missed shots.
Miscellaneous Fixes
- Various fixes for audio, civilians, armor, and more.
Known Issues
Top Priority
- Various issues requiring immediate attention.
Medium Priority
- Various issues requiring attention.