Reaching Bloodmoon Island in Divinity: Original Sin 2
Bloodmoon Island, shrouded in Deathfog and with its connecting bridge destroyed, presents a significant hurdle in Divinity: Original Sin 2. This guide outlines the methods to overcome this obstacle and access the island's quests and storyline advancements.
Method 1: The Spirit Bridge
The remnants of the bridge northeast of Cloisterwood, near Jahan and Witch Alice, are visible using Spirit Vision. Crossing requires overcoming broken sections. Several options exist:
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Gloves of Teleportation: These allow teleporting party members individually across the gaps.
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Translocation Skills: Skills like Phoenix Dive, Cloak and Dagger, or Tactical Retreat enable teleporting, but may be limited by party composition.
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Teleporter Pyramids: Two pyramids are needed. One companion uses translocation to cross, then the others teleport to their location.
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Fast Travel: A companion with translocation reaches the island, unlocks the waypoint, allowing the rest to fast travel.
Method 2: The Undead Ferry (Requires Fane)
An undead ferryman northwest of Cloisterwood offers passage. However, this is a trap; only Fane (being undead and immune to Deathfog) survives the crossing. He unlocks the waypoint, enabling the rest of the party to fast travel.
Method 3: The Ferry Without Fane (Requires Teleporter Pyramids)
If Fane isn't in your party, use Teleporter Pyramids:
- Equip a pyramid to a companion.
- The companion takes the ferry, dying upon arrival.
- Use the second pyramid to teleport to the deceased companion.
- Resurrect the companion.
Note: This method is less efficient than using the spirit bridge.
Important Considerations
Avoid attacking the Undead Ferryman unless you've saved your game. He retaliates with a potentially lethal Deathfog spell. Defeating him yields a Soothing Cold skillbook, a belt, and 3,750 XP. The spirit bridge method is generally faster and safer for parties lacking Fane.