At first glance, Arise Crossover seems simple: collect Shadow units, attack defenseless enemies, and power up your team. But even experienced players can get lost navigating leveling, choosing the right Shadows, and understanding progression. This guide is for those feeling a bit overwhelmed.
Recommended Videos How Shadows work in Arise Crossover
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Each of Arise Crossover's three islands boasts recruitable Shadows and a powerful dungeon boss. Currently, Soondoo (found early on) is the weakest unit, while Mifalcon (the final Brum Island boss) is the strongest.

However, unit rank trumps type. A Rank A Soondoo outperforms a Rank D Mifalcon. Higher-ranked units have higher level caps; a Rank D maxes at level 75, while an SS unit reaches level 200. The ultimate team? Four level 200 Mifalcons—achieving this is the real challenge.
Arise Crossover Dungeon Guide

Dungeon portals appear every 30 minutes, lasting 15 minutes. Even joining a dungeon seconds before closure allows full completion. Portals spawn randomly across islands, with varying difficulty.
Begin with a team of Rank D units and tackle Rank D or C dungeons on Leveling Island. This provides a solid unit base and a chance at rare Shadows. Dungeons are the only way to recruit rare and higher-ranked (above C) common units.

Whenever a portal spawns, join! Even with a weak team, wait for others to join—many players solo dungeons and gladly assist lower-level players. This is key to acquiring higher-ranked units. Essentially, dungeon Shadow recruitment drives progression.
We progressed to the endgame with Rank A units obtained by a helpful player who took us through a Rank A dungeon. Pay it forward!
Arise Crossover Weapons

Currently (Beta), weapons are largely ineffective. Early-game utility diminishes quickly. The Iron Kando Blade (the strongest common weapon) costs 60 million and deals 516,100 damage—insignificant compared to the millions dealt by high-level units. Save your resources unless you have excess currency.
How to get a mount in Arise Crossover

Wild mounts spawn every 15 minutes, claimable by only one player per server. A server-wide message announces spawns, but not always captures or disappearances.
Six spawn locations exist: one on each main island's back, and one on each small island between main islands. Consult the developer's map (below).

Each mount is claimable only once. Captures can fail. Flying mounts are rarest (approximately 10% spawn rate), ground mounts are common, and water mounts are purchasable from the Boat Shop NPC. Mounts aren't essential for progression but greatly aid travel.
This guide will be updated as the game evolves. Check out the Arise Crossover codes for some free in-game items!