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Civ 7 Won't Have Gandhi to Go Nuclear, But Did He Ever?

Authore: NovaUpdate:Mar 14,2025

The legend of "Nuclear Gandhi" from the original *Civilization* game is a cornerstone of gaming folklore, a tale whispered among players for decades. But was this infamous bug—where the famously peaceful leader of India inexplicably unleashed nuclear fire—a reality, or just a figment of the gaming community's imagination? Let's unravel the truth behind this legendary glitch.

Every gaming community has its share of myths and legends, tales passed down like folklore. From Herobrine to Ben Drowned, chilling urban legends abound. But in the early days of gaming, one name reigned supreme: Nuclear Gandhi. Even modern *Civilization* fans may not recognize the name, but it was once legendary. The story goes: in the original *Civilization*, a bug transformed the peaceful Gandhi into a nuclear-armed warmonger, raining fire upon his unsuspecting neighbors. But was it real?

The Legend of Nuclear Gandhi

The legend claims that leaders in the original *Civilization* for MS-DOS had an aggression parameter (1-10, or in some accounts 1-12), with 1 being pacifist and 10 a warmonger. Gandhi, a known pacifist, started at 1. Later, adopting Democracy reduced his aggression by 2, resulting in -1. This, the legend claims, caused an 8-bit unsigned integer overflow, flipping his aggression to 255 – making him incredibly aggressive. Coupled with the availability of nukes after adopting Democracy, this led to Gandhi unleashing nuclear devastation.

A Legend Spreads

The Nuclear Gandhi legend spread rapidly through the *Civilization* community and beyond, gaining traction in the mid-2010s, long after the original game's release. Verifying its truth was difficult, given the game's age. Many assumed it was a product of outdated coding.

Debunking the Myth

Sid Meier, the game's designer, declared the legend "impossible" in 2020. He explained that integer variables were signed, preventing the overflow. Government types also didn't affect aggression levels. Brian Reynolds, lead designer of *Civilization II*, corroborated this, stating the original game only had three aggression levels, and Gandhi wasn't unique in his pacifism. There was no unsigned variable in the relevant code, and even exceeding the maximum aggression wouldn't have triggered the described behavior.

The Birth (and Rebirth) of a Legend

Despite being debunked, the Nuclear Gandhi myth persists, likely due to its ironic appeal. The legend's origins are unclear, but a 2012 TV Tropes entry is a likely candidate. Gaming publications amplified the story, solidifying its place in gaming history. Interestingly, while the original *Civilization* didn't have Nuclear Gandhi, *Civilization V* did. Gandhi's AI was explicitly coded to favor nuke production, a decision confirmed by lead designer Jon Shafer. While not directly linked to the TV Tropes entry, the timing suggests a connection.

*Civilization VI* even acknowledged the legend, giving Gandhi a high chance of the "Nuke Happy" hidden agenda. With Gandhi absent from *Civilization VII*, the legend might finally rest. But history shows some myths are immortal.

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